
Like Bone Wall, it can have a place in breaking up mobs if they should prove to be overwhelming Bone Prison(1-5): This is a synergy for the Bone Armor skill.Bone Wall (1-5): This is a synergy for the Bone Armor skill.Bone Armor (1): Since it is more effective to build on the synergy, only a single point needs to be invested here, if at all.
Despite its impressive looking damage, it is trouble to try using it in place of Poison Nova.
Poison Explosion: As a synergy for Poison Dagger, it is recommended to add to this skill. It can find use, however, if the player is finding it difficult to hit monsters, especially if they are immune to poison.
It is not, however, recommended to select it as the "left click button" as Poison Nova tends to be more effective if the player opts for causing poison damage. This will be used to dispatch opponents more quickly.
Poison Dagger: This is the build's secondary attack. All three skills synergize with each other, so it will benefit the player to max these skills out. Poison Nova: Poison Nova is going to be the main attack, it would also be recommended to have this skill maximized. One could opt also to construct an Insight polearm to be carried around by an Act 2 Hireling.ĭiablo II: Resurrected Review - Pile Of Old BonesĢ9 September 2021 Skills Focused Skills mana leech or items that regenerate mana will help. Until then, perfect sapphires in armor or helms, items that give mana per kill. Energy: Mana is problematic, a player should have enough mana to comfortably use all skills except for spamming Corpse Explosion. Vitality: The remaining points can go into this stat. Dexterity: It is preferred to have enough dexterity to have a 75% chance to block. Strength: Strength should go high enough only to wear specific weapon or armor. This is a rather unique build for the Necromancer, but stock stat point placement should be sufficient